If this system fails, the game becomes a frustrating, unplayable mess that bleeds players instantly.
Many players believe that matchmaking is intentionally rigged against them, constantly forcing them to fight ‘hard counters’ after a win streak.
Your trophy count is a numerical representation of your skill; win a match, and you take trophies from the loser.
When you go on a massive winning streak, your trophy count inflates, and the algorithm begins matching you against significantly better players.
The standard Elo system works perfectly for chess because all pieces are equal, but tower rush games feature upgradeable cards.
To combat this, developers have implemented secondary checks that look at the player’s King Tower level.
Because the ladder algorithm must balance queue times against fairness, it will never be perfectly balanced.
The algorithm is blind; it only respects victory.
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